Detour Bus

August 2019 - Present, Co-Director/Technical Lead

Unity, Perforce

Detour Bus is a VR path construction game currently in development between me and a partner, and will see a larger team soon.

Detour Bus was designed with both humor and accessibility in mind, and the result is a demo most people can pick up, play, and enjoy with ease, and represents most of the lessons of VR I've learned up to this point. It's the grooviest toy set you've ever played with.

I implemented all the core systems of the game as well as co-designed and co-wrote all mechanics and jokes with my project partner Ezra.

Make sure to check out our gameplay demo, our trailer, and our twitter, to see how we're making accessible VR incredibly fun, engaging, and goofy.