The Wages Of Skin

August 2019, Solo Dev

Unity

The Wages of Skin is a prototype developed for my (now accepted) application to the Oculus Launch Pad developer program. It was built as a way to communicate the kind of ideas that rattle inside my mind all all times of day.

There is a build available here for the Oculus Rift, the password is "BoneWorld".

What I worked on:

  • Fully prototyped bone harpoon
  • Two in-game occupations developed over a week and a half dev cycle